Dev Diary #1: Building a Game with Unity 3D. Patience Required!

Courtesy of Unity Technologies
Courtesy of Unity Technologies

Unity is a cross-platform game creation system that I came across recently, that includes a game engine and intuitive Integrated Development Environment.Having had some experience with Blender 3D which isn’t really suitable for creating games for Android or iOS, I thought I might give it a go. It’s also a good opportunity to try my hand at writing C# scripts which are a form of Object Oriented Programming similar to Java which I do have some experience with.

I made the mistake of jumping straight into the application’s interface and although the creation of game objects in the 3D environment is pretty easy – the scripting is an entirely different matter. I’ve begun working through an excellent book from PACKT Publishing  called “Learning C# by Developing Games with Unity 3D” by Terry Norton. The exercises are well thought out and I’m learning a lot in a short space of time.

Meanwhile I’m thinking about the kind of game I’d like to create – and I’m sure my seven year old son will have some input about that…

– Your Joyful Benefactor

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